Search found 115 matches

by Michael Eckschlager
Fri Nov 22, 2019 5:44 am
Forum: General Discussion
Topic: Framerate
Replies: 3
Views: 952

Re: Framerate

Great! Thank you for letting us know.
by Michael Eckschlager
Thu Nov 21, 2019 2:16 pm
Forum: General Discussion
Topic: Framerate
Replies: 3
Views: 952

Re: Framerate

Hi lunardrew, well that's a really strange behaviour! Did you loaded an edid ? Is the display itself (not the statistics via the renderengine) showing the correct refresh rate or the half too ? What system (specs) do you have in use ? We need a few more details to identify this further because there...
by Michael Eckschlager
Tue Nov 19, 2019 12:53 pm
Forum: Wings RX
Topic: Wings RX | Pixera & Deltacast Live Input Compatibility
Replies: 2
Views: 223

Wings RX | Pixera & Deltacast Live Input Compatibility

Dear Wings RX & Pixera users, as you might have noticed, there are two different Deltacast Live Input drivers available on our website! To avoid some confusion, below a short explanation. Wings RX & Deltacast Live Inputs: Wings RX versions >= 2.6.2 are only compatible with the corresponding Wings En...
by Michael Eckschlager
Fri Oct 18, 2019 9:58 am
Forum: General Discussion
Topic: Shortcut List
Replies: 2
Views: 2985

Re: Shortcut List

Hi Clint, I am very sorry for the late reply - completely looked over this post. Well, a shortcut is not available (except "Shift+Esc" + "F5") but you have the ability to close/restart the render engine without closing pixera. Just go into Mapping --> "Live" Tab and there click on your local or clie...
by Michael Eckschlager
Wed Oct 16, 2019 3:32 pm
Forum: Wings RX
Topic: NDI
Replies: 2
Views: 326

Re: NDI

Hi Jaroslav, well, i think you found a bug in wings rx because I am also able to reproduce that behaviour. So I forwarded this behaviour to our developers already and we see what we can do. But because our main focus is on Pixera right now, this can take some time. If you haven't tried out Pixera ye...
by Michael Eckschlager
Wed Oct 16, 2019 12:28 pm
Forum: General Discussion
Topic: Alpha Proxies and normal VP9
Replies: 6
Views: 1605

Re: Alpha Proxies and normal VP9

Well, the reason why you can choose between several options in the preview transcoding is relatively simple. Maybe you have noticed that these options are only available in the beta version (the release just has one default preview). The reason is that we are trying to get some practical results (pr...
by Michael Eckschlager
Mon Oct 14, 2019 12:27 pm
Forum: General Discussion
Topic: Alpha Proxies and normal VP9
Replies: 6
Views: 1605

Re: Alpha Proxies and normal VP9

Well, you were right about the VP9 and Alpha. In my test where Alpha worked, the conversion from the preview files to VP9 were not finished completely and that was the reason why I saw the Alpha (from the original file). After some research it's still difficult to say if Alpha is supported in VP9 or...
by Michael Eckschlager
Thu Oct 10, 2019 11:50 am
Forum: General Discussion
Topic: Alpha Proxies and normal VP9
Replies: 6
Views: 1605

Re: Alpha Proxies and normal VP9

As you assumed, currently you have to choose between those "Preview Presets" so there is no way to create your own presets. But can you let me know the background why you want to convert your alpha videos especially to ProRes ?  Because VP9 is also capable of handling alpha. So if you have a video w...
by Michael Eckschlager
Wed Oct 09, 2019 1:24 pm
Forum: General Discussion
Topic: Control of Content Placement
Replies: 1
Views: 1282

Re: Control of Content Placement

Well, your current workflow is correct! It can be the case that the options in file transfer are not set right. With deactivated Master Caching you shouldn't get these RX-Cache folder and then it should work well. By the way, in the current beta version you can also try out a feature called "Bundle ...
by Michael Eckschlager
Wed Oct 09, 2019 11:10 am
Forum: General Discussion
Topic: Parallel Conversion Tasks
Replies: 2
Views: 1276

Re: Parallel Conversion Tasks

Well, the maximum number of parallel conversion tasks is not a variable. It doesn't adjust to how many cores/threads you have in your pc setup. For now this number is "just set" to 5 as maximum in Pixera but we can discuss that number internally to adjust it further. But normally all the cores shoul...